Ridiculous way of running in 2.0
under review
Jeremy Brooks
I would like to ask if you can do something about the ridiculous way our avatars run in 2.0. I have already pointed this out to you via Twitter. But you didn't take me seriously at all. Or do you really intend to keep us running around in 2.0 like we've pooped our pants? And again the question, what was wrong with running in 1.0?
A
Alvaro Luque pilero
under review
A
Alvaro Luque pilero
Hi Jeremy Brooks!
Im sorry to hear you dont like the new animations of the avatar. We had to redo them as we have much more smoother transitions between walking, jogging and running, as the displacement speed as also changed.
Ideally we would like to open this for customization, so you can choose between different style of locomotion (zombie, happy, catwalk, strong) and make basic animations part of your digital identity. Hopefully we can work on this at some point in the future.
Jeremy Brooks
Alvaro Luque pilero Some point in the future? You didn't think I would let myself be sent away with such a meaningless description, did you? Once again proof to me that you are not taking this matter seriously at all! What you guys are doing is forcing us to use a new product while the old one is much better and the new one is functionally one big flop. Or do you hope to work on that at some point in the future? The whole 2.0 is a big prestige project of a clique of people who think they are always and only the best and like to advertise on the outside that we as users can participate in decisions and should be completely in control with regard to our digital DCL identity. Neither of these are reality and you guys def don't care, think about that. (if you feel like it anyway)
theankou
I like new animations, they feel more modern. But for now they look a bit dummy (especially stand/idle animation), would be great to have them improved and look less dummy. Previous animations was more "life".